I'm trying to place a control that I have created on my canvas. The idea is to be able to dynamically add them on the fly. Like on a button click or at the end of a DispatchTimer. I have the following, but it doesn't work:
FirstCircleControl mc = new FirstCircleControl();
Canvas.SetLeft(mc, 100);
Canvas.SetTop(mc, 100);
I don't see any control appear...