When creating a UserControl in WPF, I find it convenient to give it some arbitrary Height and Width values so that I can view my changes in the Visual Studio designer. When I run the control, however, I want the Height and Width to be undefined, so that the control will expand to fill whatever container I place it in. How can I acheive this same functionality without having to remove the Height and Width values before building my control? (Or without using DockPanel in the parent container.)
The following code demonstrates the problem:
<Window x:Class="ExampleApplication3.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:loc="clr-namespace:ExampleApplication3"
Title="Example" Height="600" Width="600">
<Grid Background="LightGray">
<loc:UserControl1 />
</Grid>
</Window>
The following definition of UserControl1 displays reasonably at design time but displays as a fixed size at run time:
<UserControl x:Class="ExampleApplication3.UserControl1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Height="300" Width="300">
<Grid Background="LightCyan" />
</UserControl>
The following definition of UserControl1 displays as a dot at design time but expands to fill the parent Window1 at run time:
<UserControl x:Class="ExampleApplication3.UserControl1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid Background="LightCyan" />
</UserControl>