Hello,
I tried to send a packet on the socket I use to listen for connections - i failed of course.
I remember the days I coded in pascal that there was another socket I should send connections too,it was received after "Accept".
Well,if this is correct then this is my problem:
I'm using WSAAsyncSelect() in my TCP server(C#)
protected override void WndProc(ref Message m)
{
switch (m.Msg)
{
case Values.MESSAGE_ASYNC:
switch (m.LParam.ToInt32())
{
case Values.FD_ACCEPT:
WS2.Accept();
break;
case Values.FD_READ:
WS2.Receive();
break;
case Values.FD_CLOSE:
WS2.Close();
break;
}
break;
default:
base.WndProc(ref m);
break;
}
}
I have to send a packet to the client when it gets connected.
How do i get the socket where I have to send packets on to that client?
I didn't call Accept(),because I don't know how it should be done in C#,been searching for examples,but none of them used the old WSAAsyncSelect().
Please provide an example showing how it should be done.
Thanks in advance!