There are many 3D UI engines in SourceForge and other opensource forum, I would like know which is best one you used?
- Support D3D in Windows
- Provide UI Builder tool
- Support Auto Layout
- Easy to do localization
thanks.
There are many 3D UI engines in SourceForge and other opensource forum, I would like know which is best one you used?
thanks.
If you're making a game, this might not be appropriate but you might want to look at WPF.
The latest version supports a certain amount of integration with D3D.
Please expand this answer.
License: LGPL license
Language: C++
CrystalSpace is really full-featured. With 2d and 3d modules, sound modules, physics and collision detection.
License: LGPL licence
Language: C++
Platform: Windows, Linux, Mac OS X
OGRE is a very active framework, but it's not a full-featured framework. You have to find separate sound physic engines. There is support for a lot of advanced features like shaders. A menu module is included too.
License: Irrlicht licence (similar to zlib)
Language: C++
Licence: zlib (only the source code, not the media)
License: GPL (only source code, not the media)
3D-driver: OpenGL
A lot more can be found on wikipedia.
Check out PyQt - it is available under GPL and a commercial license and has canvas type windows for 3d surfaces.
You can use its powerful GUI for tools and embed the 3d view inside it.