Didn't know how to phrase the question better but basically I have a usercontrol that I dynamically add into another usercontrol. The child usercontrol has a set of images and basically I need to know if they have fully loaded inside the parent usercontrol since I need their dimentions for a method (not just height and width).
Is there a type of event that can trigger when all the images in the child usercontrol have loaded in the parent?
To further explain my scenario, I need this since I am using farseer physics engine for silverlight and it aquires the shape of the image to use for collision detection, and since when I try to turn the images into a physics object it would not find the shape since the image is still being generated on screen and therefore throws an exception.
Update: This is what I have came up with so far
void currImg_ImageOpened(object sender, RoutedEventArgs e)
{
var ImagesLoaded = true;
for (int i = 0; i < ImageLoaded.Count-1; i++)
{
if (!ImageLoaded[i])
{
ImagesLoaded = false;
ImageLoaded[i] = true;
break;
}
}
if (ImagesLoaded)
{
addPuppetPhysics(pg.currPuppet);
}
}
Where ImageLoaded
is a list of booleans, the method addPuppetPhysics
applies the farseer physics to the usercontrol pg.currPuppet
. Thing is the physics engine finds the first half of the images then doesn't find anymore (crashes on the same Image). If I merely load the usercontrol, then apply the physics with a button click, it works perfectly.