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I am just coming up to speed on WPF and would like to create a reusable WPF control.

When I look at the options for creating projects in Visual Studio, I see "WPF User Control Library" and "WPF Custom Control Library". It's unclear to me what the difference is between them and my Google searches have not turned up any decent explanations.

I'd like to understand the differences between them and ideally see some examples of when to use one over the other.

+5  A: 

A Control represents some behavior that is skinnable (templatable), whereas a UserControl is generally a higher-level aggregation of Controls that is specific to an application.

More info available here.

HTH, Kent

Kent Boogaart
17 of 26
+13  A: 

In practice custom controls are something you implement on the code level while you can use XAML for user controls. The custom controls extend one of the WPF control base classes and provide additional functionality through code so all the added logic and representation must be implemented inside the code.

A user control is technically a normal content control which you can extend in some parts in the code but usually it is extended by placing other controls inside it. So as Kent mentioned a UserControl is an aggregation of other controls. This limits what you can do with a user control considerably. It's easier to use but more limited than a full custom control.

These controls have a small difference from a runtime point of view. When building an application and placing an UserControl into it, the control tree will have a concrete UserControl template inside of it. So if we consider a lame example of a specialized button. If you were using a user control you'd add a button inside the <UserControl> element. When using a custom control you'd derive the control itself from a button most likely. The difference would be visible in the logical tree.

While the custom control would provide a logical tree similar to

  • Window
    • CustomButton

The UserControl would give a logical tree of

  • Window
    • CustomButtonUserControl
      • Button

So in the end the UserControl is just a normal ContentControl which you can extend a bit and for which you can predefine the content. Custom control provides greater flexibility at the price of ease of implementation as you have to do all the logic and interaction in the code instead of having the benefit of XAML.

Though after all this, I don't think there's that much difference in the Visual Studio templates. Most likely the Visual Studio Custom Control just creates a project with an empty custom control while the User Control project is a project with an empty user control. You can later add any kind of items to the project.

Update

And my opinion on when to use custom control and user control is that if you can get something done with a user control and the extra control element in the logical tree doesn't bother you, use a user control as they are so much easier to create and maintain. Use a custom control only if you have a reason not to use a user control.

Mikko Rantanen
Can a custom control be used to aggregate other controls?
17 of 26
And what about the skinnable/templatable issue?
17 of 26
Not sure what you mean by aggregating. You cannot create a Custom Control by aggregating other controls. You can however derive from a Panel control such as StackPanel, Grid or Panel itself so you can implement a layout container with a custom control (Not sure if you can do that with a User Control).
Mikko Rantanen
Yes, but if you just want to aggregate other controls it would probably be much easier to do with a User Control. Depending on what you want to do a custom control can be really hard to write, which is why you would choose to use a User Control even though it only provides a subset of the capabilities.
MichaC
Both of these controls should be skinnable/templatable when implemented the correct way. Unfortunately my WPF reference is at the office currently so I can't check the implementation details.
Mikko Rantanen