I have found an example for accessing a webcam in C#. The example uses the DirectShow.NET library. I have tried to understand the code, but so far the only thing I could figure out is that somehow the usercontrol calls directshow to draw directly to the surface of the user control.
I want to access each frame and put it into a Bitmap object. How can I tell when a new frame arrived? How can I capture this new frame into a Bitmap Object?
This might be simple to answer if you know your way around DirectShow.NET.