I'm trying to register the same type but with two different constructors. When I trying to resolve, I get "Resolution of the dependency failed" on the second Resolve.
var container = new UnityContainer();
container.RegisterType<IBar, Bar>()
.RegisterInstance(new Bar())
.RegisterType<IBar, Bar>()
.RegisterInstance(new Bar("foo"));
Bar bar1 = (Bar)container.Resolve<IBar>();
Bar bar2 = (Bar)container.Resolve<IBar>("foo"); // ERROR
What I'm doing wrong?