I am new to the C# XmlSerializer so I might be missing something basic here.
The problem I am running into is that I have one class that has a List<T>
of another class. When I serialize the main class the XML looks beautiful and all the data is intact. When I deserialize the XML, the data in the List<T>
disappears and I am left with an empty List<T>
. I am not receiving any errors and the serialization portion works like charm.
What am I missing with the deserialization process?
EDIT: Note that the code shown below does not reproduce the problem - it works. This was a simplified version of the real code, which did not work. Unfortunately, the code below was simplified enough to not reproduce the problem!
public class User
{
public User()
{
this.Characters = new List<Character>();
}
public string Username { get; set; }
public List<Character> Characters { get; set; }
}
public class Character
{
public Character()
{
this.Skills = new List<Skill>();
}
public string Name { get; set; }
public List<Skill> Skills { get; set; }
}
public enum Skill
{
TreeClimber,
ForkliftOperator
}
public static void Save(User user)
{
using (var textWriter = new StreamWriter("data.xml"))
{
var xmlSerializer = new XmlSerializer(typeof(User));
xmlSerializer.Serialize(textWriter, user);
}
}
public static User Restore()
{
if (!File.Exists("data.xml"))
throw new FileNotFoundException("data.xml");
using (var textReader = new StreamReader("data.xml"))
{
var xmlSerializer = new XmlSerializer(typeof(User));
return (User)xmlSerializer.Deserialize(textReader);
}
}
public void CreateAndSave()
{
var character = new Character();
character.Name = "Tranzor Z";
character.Skills.Add(Skill.TreeClimber);
var user = new User();
user.Username = "Somebody";
user.Characters.Add(character);
Save(user);
}
public void RestoreAndPrint()
{
var user = Restore();
Console.WriteLine("Username: {0}", user.Username);
Console.WriteLine("Characters: {0}", user.Characters.Count);
}
The XML generated by executing CreateAndSave() looks like so:
<User>
<Username>Somebody</Username>
<Characters>
<Character>
<Name>Tranzor Z</Name>
<Skills>
<Skill>TreeClimber</Skill>
</Skills>
</Character>
<Characters>
</User>
Perfect! That's the way it should look. If I then execute RestoreAndPrint()
I get a User object with the Username property set properly but the Characters property is an empty list:
Username: Somebody
Characters: 0
Can anybody explain to me why the Characters property is serialized properly but won't deserialize?