views:

3700

answers:

6

Hi all. I'm trying to implement a limited web crawler in C# (for a few hundred sites only) using HttpWebResponse.GetResponse() and Streamreader.ReadToEnd() , also tried using StreamReader.Read() and a loop to build my HTML string.

I'm only downloading pages which are about 5-10K.

It's all very slow! For example, the average GetResponse() time is about half a second, while the average StreamREader.ReadToEnd() time is about 5 seconds!

All sites should be very fast, as they are very close to my location, and have fast servers. (in Explorer takes practically nothing to D/L) and I am not using any proxy.

My Crawler has about 20 threads reading simultaneously from the same site. Could this be causing a problem?

How do I reduce StreamReader.ReadToEnd times DRASTICALLY?

Thanks! Roey

+4  A: 

WebClient's DownloadString is a simple wrapper for HttpWebRequest, could you try using that temporarily and see if the speed improves? If things get much faster, could you share your code so we can have a look at what may be wrong with it?

EDIT:

It seems HttpWebRequest observes IE's 'max concurrent connections' setting, are these URLs on the same domain? You could try increasing the connections limit to see if that helps? I found this article about the problem:

By default, you can't perform more than 2-3 async HttpWebRequest (depends on the OS). In order to override it (the easiest way, IMHO) don't forget to add this under section in the application's config file:

<system.net>
  <connectionManagement>
     <add address="*" maxconnection="65000" />
  </connectionManagement>
</system.net>
Matthew Brindley
Tried using WebClient, same results (average times have not changed).I should also mention that I have a 1.5MBPS connection with an average d/l speed of 180KBPSI was thinking that maybe 20 threads all calling StreamReader.Read at the same time could have something to do with it? Or is this irrelevant?
Roey
In my experience, on a connection like that you will saturate the bandwidth with 3-4 threads. No need to run more unless the websites you are pinging are really slow and you have threads sleeping a lot, waiting on I/O.
Kurt
+2  A: 

HttpWebRequest may be taking a while to detect your proxy settings. Try adding this to your application config:

<system.net>
  <defaultProxy enabled="false">
    <proxy/>
    <bypasslist/>
    <module/>
  </defaultProxy>
</system.net>

You might also see a slight performance gain from buffering your reads to reduce the number of calls made to the underlying operating system socket:

using (BufferedStream buffer = new BufferedStream(stream))
{
  using (StreamReader reader = new StreamReader(buffer))
  {
    pageContent = reader.ReadToEnd();
  }
}
Kurt
+1  A: 

Have you tried ServicePointManager.maxConnections? I usually set it to 200 for things similar to this.

No Refunds No Returns
A: 

I had problem the same problem but worst. response = (HttpWebResponse)webRequest.GetResponse(); in my code delayed about 10 seconds before running more code and after this the download saturated my connection.

kurt's answer defaultProxy enabled="false"

solved the problem. now the response is almost instantly and i can download any http file at my connections maximum speed :) sorry for bad english

vt2
+1  A: 

I found the Application Config method did not work, but the problem was still due to the proxy settings. My simple request used to take up to 30 seconds, now it takes 1.

public string GetWebData()
{
            string DestAddr = "http://mydestination.com";
            System.Net.WebClient myWebClient = new System.Net.WebClient();
            WebProxy myProxy = new WebProxy();
            myProxy.IsBypassed(new Uri(DestAddr));
            myWebClient.Proxy = myProxy;
            return myWebClient.DownloadString(DestAddr);
}
thunder
A: 

I had the same problem, but when I sat the HttpWebRequest's Proxy parameter to null, it solved the problem.

UriBuilder ub = new UriBuilder(url);
HttpWebRequest request = (HttpWebRequest)WebRequest.Create( ub.Uri );
request.Proxy = null;
HttpWebResponse response = (HttpWebResponse)request.GetResponse();
bisand