Hi,
I am demoing a piece of software and want to build a mouse 'mover' function so that I can basically automate the process. I want to create realistic move movements but am having a bit of a mental block in the thought process. I can move a mouse around easily with c# but want it to be a bit more realistic than just the cursor appearing at a certain x, y, coordinates and then pressing a button.
I get the current position of the mouse and then get the end point. Calculate an arc between the two points, but then I need to calculate points along that arc so that I can add a timer event into that so that I can move from one point to the next, and then repeat this till I get to the target...
Anybody want to elaborate?
Thanks, R.