Hi,
In my MVVM application, I have a Direct3d render window that shows a bunch of 3d meshes in a scene. In that render window, I want to be able to click on one of those 3d meshes in the scene and move it around, having it follow the mouse cursor. This is typical 3d editor stuff, moving a mesh along in screen space. So I need to be able to get the current mouse position, preferably relative to that Direct3d render window.
What's a method to do that?
Thanks!
Edit: Changing the wording since it was too generic and led to confusion.