Apologies for duplicate posting.
Hi
I am having trouble marshalling a linked list from a DLL.
------C++ Structure and Function--------
struct localeInfo {
WCHAR countryName[BUFFER_SIZE];
WCHAR localeName[BUFFER_SIZE];
localeInfo *next;
}
int GetSystemLocales(localeInfo **ppList);
-----------C# Declarations-----------
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
private struct LocaleInfo {
public string countryName;
public string localeName;
public IntPtr next;
};
[DllImport("systemLocales.dll")]
private static extern int GetSystemLocales(ref IntPtr ppList);
int main()
{
var pListHead = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(IntPtr)));
try
{
GetSystemLocales(ref pListHead);
var deref1(IntPtr)Marshal.PtrToStructure(pListHead, typeof(IntPtr));
var deref2 = (LocaleInfo)Marshal.PtrToStructure(deref1, typeof(LocaleInfo));
}
finally
{
Marshal.FreeHGlobal(pListHead);
}
}
I get an FatalExecutionEngine Exception at deref2 declaration. I can't figure out how to get the linked list back and access its contents.
Here is the C++ code that I wrote to get the linked list. I want something similar to work in C#.
localeInfo *pHead = NULL;
localeInfo *pTemp;
GetSystemLocales(&pHead);
for(pTemp = pHead; pTemp!=NULL; pTemp = pTemp->next)
{
wprintf(L"Display Name : %s (%s) \n", pTemp->countryName, pTemp->localeName);
}