I want to add a context menu to a tree node that allows me to delete that tree node.
A:
It can be done by:
- Handling the ButtonPressEvent of the NodeView. You have to apply the GLib.ConnectBeforeAttribute to the event handler.
- Creating a menu and calling it's Popup() method if the right mouse button was pressed.
- Handling the ButtonPressEvent of the menu item and using the NodeView's NodeSelection property to delete the node.
Starting with an empty window the code would look like this:
using System;
using Gtk;
public partial class MainWindow: Gtk.Window
{
NodeView myNodeView;
NodeStore store;
public MainWindow (): base (Gtk.WindowType.Toplevel)
{
Build ();
store = new Gtk.NodeStore (typeof (MyTreeNode));
store.AddNode (new MyTreeNode ("Item A"));
store.AddNode (new MyTreeNode ("Item B"));
store.AddNode (new MyTreeNode ("Item C"));
myNodeView = new NodeView(store);
myNodeView.ButtonPressEvent += new ButtonPressEventHandler(OnItemButtonPressed);
myNodeView.AppendColumn ("Deletable items", new Gtk.CellRendererText (), "text", 0);
myNodeView.ShowAll ();
Add (myNodeView);
}
[GLib.ConnectBeforeAttribute]
protected void OnItemButtonPressed (object sender, ButtonPressEventArgs e)
{
if (e.Event.Button == 3) /* right click */
{
Menu m = new Menu();
MenuItem deleteItem = new MenuItem("Delete this item");
deleteItem.ButtonPressEvent += new ButtonPressEventHandler(OnDeleteItemButtonPressed);
m.Add(deleteItem);
m.ShowAll();
m.Popup();
}
}
protected void OnDeleteItemButtonPressed (object sender, ButtonPressEventArgs e)
{
MyTreeNode node = (MyTreeNode)myNodeView.NodeSelection.SelectedNode;
store.RemoveNode(node);
}
protected void OnDeleteEvent (object sender, DeleteEventArgs a)
{
Application.Quit ();
a.RetVal = true;
}
}
public class MyTreeNode : Gtk.TreeNode {
public MyTreeNode (string text)
{
ItemText=text;
}
[Gtk.TreeNodeValue (Column=0)]
public string ItemText {get; set;}
}