I've got a situation where I need to generate a class with a large string const. Code outside of my control causes my generated CodeDom tree to be emitted to C# source and then later compiled as part of a larger Assembly.
Unfortunately, I've run into a situation whereby if the length of this string exceeds 335440 chars in Win2K8 x64 (926240 in Win2K3 x86), the C# compiler exits with a fatal error:
fatal error CS1647: An expression is too long or complex to compile near 'int'
MSDN says CS1647 is "a stack overflow in the compiler" (no pun intended!). Looking more closely I've determined that the CodeDom "nicely" wraps my string const at 80 chars.This causes the compiler to concatenate over 4193 string chunks which apparently is the stack depth of the C# compiler in x64 NetFx. CSC.exe must internally recursively evaluate this expression to "rehydrate" my single string.
My initial question is this: "does anyone know of a work-around to change how the code generator emits strings?" I cannot control the fact that the external system uses C# source as an intermediate and I want this to be a constant (rather than a runtime concatenation of strings).
Alternatively, how can I formulate this expression such that after a certain number of chars, I am still able to create a constant but it is composed of multiple large chunks?
Full repro is here:
// this string breaks CSC: 335440 is Win2K8 x64 max, 926240 is Win2K3 x86 max
string HugeString = new String('X', 926300);
CodeDomProvider provider = CodeDomProvider.CreateProvider("C#");
CodeCompileUnit code = new CodeCompileUnit();
// namespace Foo {}
CodeNamespace ns = new CodeNamespace("Foo");
code.Namespaces.Add(ns);
// public class Bar {}
CodeTypeDeclaration type = new CodeTypeDeclaration();
type.IsClass = true;
type.Name = "Bar";
type.Attributes = MemberAttributes.Public;
ns.Types.Add(type);
// public const string HugeString = "XXXX...";
CodeMemberField field = new CodeMemberField();
field.Name = "HugeString";
field.Type = new CodeTypeReference(typeof(String));
field.Attributes = MemberAttributes.Public|MemberAttributes.Const;
field.InitExpression = new CodePrimitiveExpression(HugeString);
type.Members.Add(field);
// generate class file
using (TextWriter writer = File.CreateText("FooBar.cs"))
{
provider.GenerateCodeFromCompileUnit(code, writer, new CodeGeneratorOptions());
}
// compile class file
CompilerResults results = provider.CompileAssemblyFromFile(new CompilerParameters(), "FooBar.cs");
// output reults
foreach (string msg in results.Output)
{
Console.WriteLine(msg);
}
// output errors
foreach (CompilerError error in results.Errors)
{
Console.WriteLine(error);
}