var
is static typed - the compiler and runtime know the type - they just save you some typing... the following are 100% identical:
var s = "abc";
Console.WriteLine(s.Length);
and
string s = "abc";
Console.WriteLine(s.Length);
All that happened was that the compiler figured out that s
must be a string (from the initializer). In both cases, it knows (in the IL) that s.Length
means the (instance) string.Length
property.
dynamic
is a very different beast; it is most similar to object
, but with dynamic dispatch:
dynamic s = "abc";
Console.WriteLine(s.Length);
Here, s
is typed as dynamic. It doesn't know about string.Length
, because it doesn't know anything about s
at compile time. For example, the following would compile (but not run) too:
dynamic s = "abc";
Console.WriteLine(s.FlibbleBananaSnowball);
At runtime (only), it would check for the FlibbleBananaSnowball
property - fail to find it, and explode in a shower of sparks.
With dynamic
, properties / methods / operators / etc are resolved at runtime, based on the actual object. Very handy for talking to COM (which can have runtime-only properties), the DLR, or other dynamic systems, like javascript
.