In VisualStudio (Pro 2008), I have just noticed some inconsistent behaviour and wondered if there was any logical reasoning behind it
In a WinForms project, if I use the line
if(myComboBox.Items[i] == myObject)
I get a compiler warning that I might get 'Possible unintended references' as I am comparing type object to type MyObject. Fair enough.
However, if I instead use an interface to compare against:
if(myComboBox.Items[i] == iMyInterface)
the compile warning goes away.
Can anyone think if there is any logical reason why this should happen, or just an artifact of the compiler not to check interfaces for comparison warnings. Any thoughts?
EDIT In my example, the combobox was bound to a List, but that list was generated using list<IMyInterface>.Cast<MyObject>().ToList<MyObject>()
Its as if the compiler is only taking still assuming I am binding to the List of IMyInterface.
(Object and Interface methods have been changed to protect the innocent)