I am doing a work similar to this one but the coachable players i found online are 3 years old and don't work with the latest version of the soccer server.
does anyone know any alternatives? or have any sugestions?
thanks
...
I'd like to write a bot to play in the 3D RoboCup software soccer simulation league that runs under SimSpark. Can anyone point me at some code that already deals with communication with the server, etc?
Ideally this would be .NET code, but an example produced in any language would still be useful.
EDIT For anyone who is not familiar...
I'm programming a software agent to control a robot player in a simulated game of soccer. Ultimately I hope to enter it in the RoboCup competition.
Amongst the various challenges involved in creating such an agent, the motion of it's body is one of the first I'm facing. The simulation I'm targeting uses a Nao robot body with 22 hinge...
EDIT seems my original post below might have been a bit long.
Simply said, can I spawn some AppDomains and ensure that they cannot communicate with one another in any way?
There is a competitive robotic soccer simulation league called RoboCup 3D. One of the fundamental rules is that all communication between agents be conducted thro...