How do you include another script file inside a .js script file in v8?
There's the <script> tag in HTML but how can it be done inside a v8 embedded program?
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396answers:
1
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A:
You have to add this functionality manually, here is how I did it:
Handle<Value> Include(const Arguments& args) {
for (int i = 0; i < args.Length(); i++) {
String::Utf8Value str(args[i]);
// load_file loads the file with this name into a string,
// I imagine you can write a function to do this :)
std::string js_file = load_file(*str);
if(js_file.length() > 0) {
Handle<String> source = String::New(js_file.c_str());
Handle<Script> script = Script::Compile(source);
return script->Run();
}
}
return Undefined();
}
Handle<ObjectTemplate> global = ObjectTemplate::New();
global->Set(String::New("include"), FunctionTemplate::New(Include));
It basically adds a globally accessible function that can load and run a javascript file within the current context. I use it with my project, works like a dream.
// beginning of main javascript file
include("otherlib.js");
postfuturist
2009-08-23 06:34:10
Thank you very much :)
the_drow
2009-08-23 07:06:38