Dear everybody,
I have a problem using asio. My client/server application requires only synchronous communication. So, using the examples for synchro from the boost homepage, I have set up two procedures to send and receive data. Their code is as follows:
void vReceive(tcp::socket & socket, std::string & szDest){
char szTmp_Buf [BUF_LEN + 1];
szDest = "";
std::cout << "Entering vReceive . . ." << std::endl;
for (;;){
char szBuf [BUF_LEN];
boost::system::error_code error;
uInt uiBytes_Recv = socket.read_some(boost::asio::buffer(szBuf), error);
std::cout << " Read " << uiBytes_Recv << " bytes" << std::endl;
if (error == boost::asio::error::eof)
break; // Connection closed cleanly by peer.
else if (error)
throw boost::system::system_error(error); // Some other error.
memcpy((void*) szTmp_Buf, (void*) szBuf, uiBytes_Recv );
szTmp_Buf[ uiBytes_Recv ] = '\0';
szDest += szTmp_Buf;
};
std::cout << "Received" << szDest << std::endl;
std::cout << "Leaving vReceive . . ." << std::endl << std::endl;
};
void vSend(tcp::socket & socket, std::string & szSrc){
std::cout << "Entering vSend . . . " << std::endl;
std::cout << "Sending " << szSrc << std::endl;
boost::system::error_code ignored_error;
boost::asio::write(socket, boost::asio::buffer(szSrc), boost::asio::transfer_all(), ignored_error);
std::cout << "Leaving vSend . . . " << std::endl << std::endl;
};
These procedures are just wrappers for the lines of code extracted from the boost examples.
In my test applications, the client calls
std::string szDate;
vReceive(socket, szDate);
vSend(socket, std::string("Chop Suey!") );
vReceive(socket, szDate);
vSend(socket, std::string("Halo"));
and the server calls
std::string message = make_daytime_string();
std::string szReceived;
vSend(socket, message);
vReceive(socket, szReceived);
vSend(socket, message);
vReceive(socket, szReceived);
just to test the functionality. The problem is that both applications freeze after the first information exchange, as I have depicted on the following picture. It seems that vReceive() procedure on the client side doesn´t finish while vSend() finishes on the server side. So, does anybody have any idea, what might be wrong?
Just in case someone wanted to replicate the problem, I uploaded the sources complete sources to to same server, where the picture is in the asio_problem.rar file (I can have one hyperlink per post as a new member).
Thank you all in advance, Daniel.