I have a large WPF application and am trying to use Blend 3 to speed up my UI design on some portions of it.
The problem I run into is that I have different skins that the user can use, so I load the ResourceDictionaries and Converters at runtime at the Application level.
Because of this, when I open a .xaml file in Blend, it can't find the brushes/styles that are referenced, which means I don't get the real look of the UI that I'm modifying.
The only way that I have found to fix it is to add a reference to all the ResourceDictionaries that the .xaml file is using to that .xaml file in Blend, then I remove them later.
Is there some trick to make this work easier?