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58

answers:

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I have a large WPF application and am trying to use Blend 3 to speed up my UI design on some portions of it.

The problem I run into is that I have different skins that the user can use, so I load the ResourceDictionaries and Converters at runtime at the Application level.

Because of this, when I open a .xaml file in Blend, it can't find the brushes/styles that are referenced, which means I don't get the real look of the UI that I'm modifying.

The only way that I have found to fix it is to add a reference to all the ResourceDictionaries that the .xaml file is using to that .xaml file in Blend, then I remove them later.

Is there some trick to make this work easier?

A: 

You can find some info at coreclr.wordpress.com about how to fix this issue:

xamlgeek