I'm trying to implement a blurring mechanic on a java game. How do I create a blur effect on runtime?
+4
A:
Google "Gaussian Blur", try this: http://www.jhlabs.com/ip/blurring.html
Dean J
2009-10-19 16:38:17
Or, searching for "blur" is a pain in the butt. Searching for "gaussian blur" is probably going to yield a *lot* better results.
Dean J
2009-10-19 16:41:04
+3
A:
Read about/Google "Convolution Filters", it's a method of changing a pixels value based on the values of pixels around it. So apart from blurring, you can also do image sharpening and line-finding.
JonoW
2009-10-19 16:41:38
+2
A:
If you are doing java game development, I'm willing to bet you are using java2d.
You want to create a convolution filter like so:
// Create the kernel.
kernel = new KernelJAI
float[] = { 0.0F, -1.0F, 0.0F,
-1.0F, 5.0F, -1.0F,
0.0F, -1.0F, 0.0F };
// Create the convolve operation.
blurredImage = JAI.create("convolve", originalImage, kernel);
You can find more information at: http://java.sun.com/products/java-media/jai/forDevelopers/jai1%5F0%5F1guide-unc/Image-enhance.doc.html#51172 (which is where the code is from too)
Paul
2009-10-19 18:00:44