It's a small application, named Simon Basic Edition, and it is in the Apple Apps Store top 100 in Games > Kids.
The first version is pretty basic, but I made a bunch of improvements in 1.1. which was submitted a week ago to iTunes Connect.
Based on the same source, I have written another Simon Cards Edition which is also waiting for the approval on the App Store. There should be another edition jointly developed with an excellent and renowned artist.
I am looking for guidance about the pros and cons of Open Source for an iPhone application, and for the more practical aspects of publishing this code (license, repository). Since I am writing other applications too, I wonder if it makes sense as a strategy for multiple applications.