I am working along with Cocoa Programming For Mac OS X (a great book). One of the exercises the book gives is to build a simple to-do program. The UI has a table view, a text field to type in a new item and an "Add" button to add the new item to the table.
On the back end I have a controller that is the data source and delegate for my NSTableView. The controller also implements an IBAction method called by the "Add" button. It contains a NSMutableArray to hold the to do list items. When the button is clicked, the action method fires correctly and the new string gets added to the mutable array. However, my data source methods are not being called correctly. Here they be:
- (NSInteger)numberOfRowsInTableView:(NSTableView *)aTableView {
NSLog(@"Calling numberOfRowsInTableView: %d", [todoList count]);
return [todoList count];
}
- (id)tableView:(NSTableView *)aTableView
objectValueForTableColumn:(NSTableColumn *)aTableColumn
row:(NSInteger)rowIndex {
NSLog(@"Returning %@ to be displayed", [todoList objectAtIndex:rowIndex]);
return [todoList objectAtIndex:rowIndex];
}
Here is the rub. -numberOfRowsInTableView
only gets called when the app first starts, not every time I add something new to the array. -objectValueForTableColumn
never gets called at all. I assume this is because Cocoa is smart enough to not call this method when there is nothing to draw. Is there some method I need to call to let the table view know that its data source has changed, and it should redraw itself?