I'm trying to write a very simple program to replace an existing executable. It should munge its arguments slightly and exec the original program with the new arguments. It's supposed to be invoked automatically and silently by a third-party library.
It runs fine, but it pops up a console window to show the output of the invoked program. I need that console window to not be there. I do not care about the program's output.
My original attempt was set up as a console application, so I thought I could fix this by writing a new Windows GUI app that did the same thing. But it still pops up the console. I assume that the original command is marked as a console application, and so Windows automatically gives it a console window to run in. I also tried replacing my original call to _exec() with a call to system(), just in case. No help.
Does anyone know how I can make this console window go away?
Here's my code:
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
char* lpCmdLine,
int nCmdShow)
{
char *argString, *executable;
// argString and executable are retrieved here
std::vector< std::string > newArgs;
// newArgs gets set up with the intended arguments here
char const ** newArgsP = new char const*[newArgs.size() + 1];
for (unsigned int i = 0; i < newArgs.size(); ++i)
{
newArgsP[i] = newArgs[i].c_str();
}
newArgsP[newArgs.size()] = NULL;
int rv = _execv(executable, newArgsP);
if (rv)
{
return -1;
}
}