views:

60

answers:

4

I'm pretty much through "programming in Objective C" and I am working through the stanford class as well, but I'm really am having a hard time understanding how to deal with views (especially how it relates to drawing, paths, subviews, pretty much all of it actually(I understand the concepts but the implementation is where i get confused) and such. I kind of faked my way through the hello Poly program from the stanford class but all the view stuff went right over my head and I just couldn't really make sense of it the way I think I need to. If you folks know any good tutorials books walkthroughs that really start off at a super easy bare bones view example I would love to know it.

Note: also, the apple docs especially related to core graphics and core animation seem too obtuse to be effective for me (at least until I get the very basics), I just look at them and I get square eyeballs, so I'm looking for alternatives to that.

Any help much appreciated.

Thanks,

Nick

+2  A: 

For the basics get the book "Beginning iPhone 3 Development" by Dave Mark and Jeff LaMarche. Regardless of the title it's beginner friendly but also offers more when you get familiar with the basics.

I bought 5 books, this was the best investment.

JOM
+1  A: 

Check out the Amazon.com bestsellers in this category

You should also glance over the customer reviews for each book

Mihir Mathuria
+2  A: 

If you're having trouble with graphics and the drawing system, you actually might want to buy a book on Quartz. Programming with Quartz 2D and Quartz 2D Graphics for Mac OS X Developers are both excellent.

+1  A: 

Hey this link http://www.amazon.com/s/ref=nb_sb_ss_i_2_6?url=search-alias%3Dstripbooks&field-keywords=iphone+programming&x=0&y=0&sprefix=iphone will help you out in a great deal. These are from Amazons iphone programming books, and also check this site of Edumobile.org and another one named pragamtic studio. Don't have a links for the same right now, but I guess you can easily search it through the name.