What is the simplest algorithm for decomposing a quadrilateral into an arbitrary number of triangles?
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A:
Probably midpoint triangle subdivision. Cut your quad into two triangles, then use the midpoints of each triangle edge as vertexes for four new triangles.
genpfault
2010-03-22 21:04:54
A very simple and easy to implement tesselation system. Easy to do an arbitrary number of trinagles too. Keep subdividing until you have "n" triangles.
Goz
2010-03-23 19:45:11