My project has a View that is supposed to start its tween animation (using startAnimation()
) when onTouchEvent()
is called. I would expect the animation to start immediately since that is what is documented. However, stepping through my code, I see it does not start until some time after onTouchEvent()
has finished :-0!
Does anyone know why this is, and how to fix it?
Code is available here. The GameView has the onTouchEvent()
which calls consolidateTiles()
which calls animate()
in the AnimateView
.