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I'm attempting to get google-toolbox-for-mac working with my existing XCode 3.2 iPad project, but am unable to. I'd appreciate suggestions on what I am doing wrong.

I followed the basic project setup found here: http://code.google.com/p/google-toolbox-for-mac/wiki/iPhoneUnitTesting

When I try to build my project I get 5 pages of console messages from the RunIPhoneUnitTest.sh script file similar to:

objc[19094]: REPLACED: -[NSDictionary boolForKey:]  by category Goodies  (IMP was 0x30c115 (/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/UIKit.framework/UIKit), now 0x49c13ab (/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/PrivateFrameworks/Message.framework/Message))

And the final line of the console is:

2010-04-22 17:35:58.535 TestApp[19094:903] SBSetAccelerometerClientEventsEnabled failed: (ipc/send) invalid destination port

At which point the shell script continues running indefinitely. I did find a patch for iPad development which I used here: http://groups.google.com/group/google-toolbox-for-mac/browse_thread/thread/d2d773428f9588f0

But that didn't seem to help.