In the header, it is defined like:
#if __LP64__ || (TARGET_OS_EMBEDDED && !TARGET_OS_IPHONE) || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64
typedef long NSInteger;
typedef unsigned long NSUInteger;
#else
typedef int NSInteger;
typedef unsigned int NSUInteger;
#endif
So does an UInt32 fit without problems into an NSUInteger (an unsigned int)? Where's the difference between UInt32 and unsigned int?
And I assume that an unsigned long is bigger than an unsigned int?