views:

256

answers:

1

It is said that when we have a class Point and knows how to perform point * 3 like the following:

class Point

  def initialize(x,y)
    @x, @y = x, y
  end

  def *(c)
    Point.new(@x * c, @y * c)
  end

end

point = Point.new(1,2)
p point
p point * 3

Output:

#<Point:0x336094 @x=1, @y=2>
#<Point:0x335fa4 @x=3, @y=6>

but then,

3 * point

is not understood:

Point can't be coerced into Fixnum (TypeError)

So we need to further define an instance method coerce:

class Point
  def coerce(something)
    [self, something]
  end
end

p 3 * point

Output:

#<Point:0x3c45a88 @x=3, @y=6>

So it is said that

3 * point

is the same as

3.*(point)

that is, the instance method * takes an argument point and invoke on the object 3.

Now, since this method * doesn't know how to multiply a point, so

point.coerce(3)

will be called, and get back an array:

[point, 3]

and then * is once again applied to it, is that true?

point * 3

which is the same as

point.*(3)

and now, this is understood and we now have a new Point object, as performed by the instance method * of the Point class.

The question is:

1) who invokes point.coerce(3) ? Is it Ruby automatically, or is it some code inside of * method of Fixnum by catching an exception? Or is it by case statement that when it doesn't know one of the known types, then call coerce?

2) Does coerce always need to return an array of 2 elements? Can it be no array? Or can it be an array of 3 elements?

3) And is the rule that, the original operator (or method) * will then be invoked on element 0, with the argument of element 1? (element 0 and element 1 are the two elements in that array returned by coerce) Who does it? Is it done by Ruby or is it done by code in Fixnum? If it is done by code in Fixnum, then it is a "convention" that everybody follows when doing a coerce?

So could it be the code in * of Fixnum doing something like this:

class Fixnum

  def *(something)
    if (something.is_a? ...)
    else if ...  # other type / class
    else if ...  # other type / class
    else
    # it is not a type / class I know
      array = something.coerce(self)
      return array[0].*(array[1])   # or just return array[0] * array[1]
    end
  end

end

4) So it is really hard to add something to Fixnum's instance method coerce? It already has a lot of code in it and we can't just add a few lines to enhance it (but will we ever want to?)

5) The coerce() in the Point class is quite generic and it works with * or + because they are transitive. What if it is not transitive, such as if we define Point minus Fixnum to be:

point = Point.new(100,100)
point - 20       # ==> to give  (80,80)
80 - point       # ==> to give  (-80,-80)
+4  A: 

Short answer: check out how Matrix is doing it.

The idea is that coerce returns [equivalent_something, equivalent_self], where equivalent_something is an object basically equivalent to something but that knows how to do operations on your Point class. In the Matrix lib, we construct a Matrix::Scalar from any Numeric object, and that class knows how to perform operations on Matrix and Vector.

To address your points:

1) Yes, it is Ruby directly (check calls to rb_num_coerce_bin in the source), although your own types should do too if you want your code to be extensible by others. For example if your Point#* is passed an argument it doesn't recognize, you would ask that argument to coerce itself to a Point by calling arg.coerce(self).

2) Yes, it has to be an Array of 2 elements, such that b_equiv, a_equiv = a.coerce(b)

3) Yes. Ruby does it for builtin types, and you should too on your own custom types if you want to be extensible:

def *(arg)
  if (arg isn't recognized...)
    self_equiv, arg_equiv = arg.coerce(self)
    self_equiv * arg_equiv
  end
end

4) The idea is that you shouldn't modify Fixnum#*. If it doesn't know what to do, for example because the argument is a Point, then it will ask you by calling Point#coerce...

5) Transitivity is not necessary, because the operator is always called in the right order. It's only the call to coerce which temporarily reverts the received and the argument.

If someone can come up with a terse, precise and clear description to improve the official documentation, leave a comment!

Marc-André Lafortune
hm, doesn't transitivity actually makes a difference? For example, see http://stackoverflow.com/questions/2801241/in-ruby-how-to-implement-20-point-and-point-20-using-coerce
動靜能量
No, transitivity doesn't play any role and Ruby doesn't assume that `a - b` is the same as `-(b - a)` or anything like that, not even `a + b == b + a`. What makes you believe I'm wrong? Did you check the MRI source? Why not try to follow the direction I indicate?
Marc-André Lafortune