Hello,
Whenever I use a UIImagePicker to take a picker in my app, I get the following message in the debug console:
Receive memory warning. Level=1
I am using the following code:
imagePickerController = [[UIImagePickerController alloc] init]; imagePickerController.delegate = self; imagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera;
[window addSubview:imagePickerController.view];
imageView = [[UIImageView alloc] initWithFrame:[window bounds]]; imageView.hidden = YES; [window addSubview:imageView];
[window makeKeyAndVisible];
Does anybody have any ideals? I did not notice this error until I started using the GM Seed for SDK4.