I upgraded to Xcode 3.2.3 with the latest iPhone SDK version 4 and I know that in order to publish in the App Store, your app has to be iOS (SDK 4) ready.
But many of my beta-testers (including myself) are still running OS 3.1.x (the last version) and may not upgrade to iOS4 because it slows down their phone to a crawl (mostly for those with 3G, not 3GS). I had initially upgraded to 4.0 too but it was so painful that I had to revert back to 3.1.x just so I could use my phone.
Is it possible to create builds of an app to run on the older OS with SDK 4? When I tried it myself, iTunes told me that my phone's OS is an older version and it won't run it.
In XCode, I only have two possible values for Base SDK - iPhone Device 3.2 and iPhone Device 4.0. When I tried changing the Base SDK to "iPhone Device 3.2", I got this build warning:
warning: building with 'Targeted Device Family' set to iPhone only ('1') not supported with SDK 'Device - iPhone OS 3.2'.
On my machine, under /Developer/Platforms/iPhoneOS.platform, I have two SDKs listed (which match the Base SDK options shown in XCode):
Developer/SDKS/iPhoneOS3.2.sdk
Developer/SDKS/iPhoneOS4.0.sdk
Under the DeviceSupport/ folder, I have the following versions:
3.0
3.1
3.1.2
3.1.3
3.2
4.0
Is it possible to create builds for my users running non-iOS4 versions or do I have to force them (as well as myself) to live with the slowness on the phones?