I am looking to revive some old C++ code, developed in Turbo C++ for DOS. It's a console-based text game.
This app makes heavy use of conio.h - the Turbo C-specific functions (I think) gotoxy(), window() and the like.
I find that Turbo C++ compiler is no longer available for download. Embarcardero/CodeGear/Borland seem to have removed it completely from their sites.
I need to hack together a new prototype based on the legacy app; most of the functionality is present in the old app and would be too much to rewrite (using a library like ncurses which offers similar functionality). I plan to port the application only later, after a demo, to a modern compiler.
How would you suggest I go about this?