Hi All,
I am Trying To Develop An TilesGame And I Am At The Last Stage. But My Project Begin to Show Unexpected Behaviors. At Random Times It Shows Memory Warning Level =1, Level = 2 and Then,
Program received signal: “0”.
Data Formatters temporarily unavailable, will re-try after a 'continue'. (Unknown error loading shared library "/Developer/usr/lib/libXcodeDebuggerSupport.dylib")
kill
quit
I don't know where I am Doing Wrong. I have a Huge number of ImageViews, but they are allocated and released properly.
Is There anything about IBOutlets? I released them in My viewController's Dealloc Method.
In ViewController.h
@property (nonatomic, retain) MyCustomButton *paveButton;
@property (nonatomic, retain) MyCustomButton *slackenButton;
@property (nonatomic, retain) MyCustomButton *tkeeperButton;
@property (nonatomic, retain) MyCustomButton *spontButton;
@property (nonatomic, retain) UIImageView *paveHammer;
@property (nonatomic, retain) UIImageView *slackenHammer;
@property (nonatomic, retain) UIImageView *tkeeperHammer;
@property (nonatomic, retain) UIImageView *spontHammer;
@property (nonatomic, retain) UIImageView *paveKnob;
And In ViewController.m -
@synthesize paveButton;
@synthesize slackenButton;
@synthesize tkeeperButton;
@synthesize spontButton;
@synthesize paveHammer;
@synthesize slackenHammer;
@synthesize tkeeperHammer;
@synthesize spontHammer;
@synthesize paveKnob;
- (void)dealloc {
[super dealloc];
[paveButton release];
[slackenButton release];
[tkeeperButton release];
[spontButton release];
[paveHammer release];
[slackenHammer release];
[tkeeperHammer release];
[spontHammer release];
[paveKnob release];
}
Where am I Doing Wrong? Any Help?
Thanks In Advance.