I'm reading the source code to the Smack api and the the method XMPPConnection#disconnect looks like this:
public void disconnect(Presence unavailablePresence) {
// If not connected, ignore this request.
if (packetReader == null || packetWriter == null) {
return;
}
shutdown(unavailablePresence);
if (roster != null) {
roster.cleanup();
roster = null;
}
wasAuthenticated = false;
packetWriter.cleanup();
packetWriter = null;
packetReader.cleanup();
packetReader = null;
}
In my scenario, I am storing a live XMPPConnection inside a class called Session. A separate thread of execution will attempt to close my instance of XMPPConnection by calling Session#shutdown(). As I see it, I will have to cooperatively tell Session to close the XMPPConnection by acquiring a mutex or something. Correct?