Why does my off screen rendering Canvas3D not work?
I've been trying to make off screen rendering to work, using Java3D 1.5.2. In my source code I've been trying to attach an extended Canvas3D that will do off-screen rendering to SimpleUniverse, but doing so will break the render: 62. // FOR SOME REASON THIS BREAKS RENDERING 63. universe.getViewer().getView().addCanvas3D(canvas); The...