drawimage

How to draw an image file stored in a subdirectory in Java

I'm trying to images in Java, and right now I'm using images that are in the local directory and it is working fine. However, it would be nice if I could put the images in a folder and reference the path of the images to draw them, but I've been unable to do that so far. Right now my code is essentially: Image theImage = Toolkit.getDe...

C# Drawing scaled Images JPG, PNG using DrawImage does not look correct

I am trying to Draw an Image (JPG, TIFF, PNG) on the background of my user control. My user control will highlight certain portions of the Image using Rectangles. If I draw the image unscaled they are looking correct. But when I draw then Scaled [Fit to Page] then the image is not looking correct. For PNG some times it fails to load the ...

Fastest way to draw a series of Bitmaps with C#

I'm building an application that captures video frames from a camera (30fps @ 640x480), processes them, and then displays them on a Windows Form. I was initially using DrawImage (see code below) but the performance was terrible. Even with the processing step disabled the best I can get is 20fps on a 2.8GHz Core 2 Duo machine. Double buff...

canvas drawImage doesn't draw images the first time

I'm working on a simple JavaScript game using HTML5 canvas. It's a very typical game-loop setup involving: init() function that initializes objects to be used the playfield, randomizing some start x/y positions and similar setup tasks draw() function that draws all the game objects, including some simple canvas shapes and a few images ...

Webkit canvas drawImage() and canvas not-integer scale factor bug?

Hi. I've got a problem with canvas context drawImage() method if an image is drawn on a canvas that already has not-integer scale factor. It seems that such images are clipped in a weird way (sometimes the most right part of an image is clipped, sometimes the most bottom side, sometimes both). This problem appears at least in Google Chr...