frame-rate

Fixed vs. variable frame rates in games: what is best, and when?

After working for a while developing games, I've been exposed to both variable frame rates (where you work out how much time has passed since the last tick and update actor movement accordingly) and fixed frame rates (where you work out how much time has passed and choose either to tick a fixed amount of time or sleep until the next wind...

Screencasting of a Silverlight Application?

I have got a silverlight application which basically plays videos among other things, as is portrayed below (Silverlight 3): <Grid x:Name="LayoutRoot" Background="White"> <MediaElement AutoPlay="True" Source="World.wmv" /> </Grid> But, when I 'screencast' it, using Microsoft Expression Encoder 3 Screen Capture the output video is...

Is it safe to use 72 FPS for Flash ActionScript animations?

I'm working on some generative art animations using Flash ActionScript which appear much smoother at a frame rate of 72 FPS compared to 30 FPS or lower rates. On a Intel Pentium E2200 Dual CPU @ 2.20 Ghz, Flash Player hardly uses more than 9% during the animations at 72 FPS. The animations are meant to run for a quite short period of tim...