Hi
How do I automatically set a dynamically allocated array of floats to zero(0.0) during allocation
Is this OK
float* delay_line = new float[filter_len];
//THIS
memset(delay_line, 0.0, filter_len); //can I do this for a float??
//OR THIS
for (int i = 0; i < filter_len; i++)
delay_line[i] = 0.0;
Which is the most efficient way
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how to initialize a variable of data type integer, in c sharp. the problem is the variable has to store an integer with values ranging from 1 to 4.
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I'm learning C++ at the moment, C++ Primer plus. But I just felt like checking out the cplusplus website and skip a little forward to file handling.
I pretty much know the basics of file handling coming from java, php, visual basic. But I came across a pretty weird line.
ostream os(&fb);
fb represents a filebuf. I just don't get the ...
I'm using NetBeans IDE 6.8 (Mac Version). which tool of their GUI builder will assist me in doing this?
What I want is is to show the user an image while my application is loading for couple of seconds before I show him the application. How can I do that? initializing
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I have a refreshDisplay: method that calls the setString: method of an NSTextView. I can save, and load, but when I load even though my program loads the data, it does not display it on the NSTextView as it should. I did a check and that NSTextView seems to be nil when I load, which is why the setString: method does not do anything to it...
I need to do a simple thing, which I used to do many times in Java, but I'm stuck in C (pure C, not C++). The situation looks like this:
int *a;
void initArray( int *arr )
{
arr = malloc( sizeof( int ) * SIZE );
}
int main()
{
initArray( a );
// a is NULL here! what to do?!
return 0;
}
I have some "initializing" fun...
I am trying to make a program that works with poker (texas holdem) starting hands; each hand has a value from 1 to 169, and i want to be able to input each card and whether they are suited or not, and have those values correspond to a series of structs. Here is the code so far, i cant seem to get it to work (im a beginning programmer). ...
I try to send some struct into STL list;
struct obj {
int a;
int b;
}
list < struct obj> mylist;
struct obj a = { 0, 1};
mylist.push_back ( a);
Is there any other way to initialize argument of push_back?
For example:
mylist.push_back ( struct obj a ={0, 1});
g++ tells me: expected primary-expression before "struct";
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