stipple

OpenGL polygon stipple

Hi, i'm wondering how a array of 32x32 is mapped to a bitmap. The following arrays represents a bitmap. I know that each row of the array represents row of the bitmap. The first row of the array is the last row of the bitmap, and so on, up to the last row of the array that is the first row of the bitmap, but how this works? GLubyte myIn...

OpenGL Polygon Stipple Not Working On Different Machine

I have a situation where I am trying to draw a semi-transparent rectangle over a background that is not using openGL and so I can not use blending. I decided to use polygon stippling for a 'screen door transparency' effect as recommended by some. It works fine on my machine and some others, but on some machines with slightly old Intel ...