Is it a best practice to commit a .sln file to source control? When is it appropriate or inappropriate to do so?
Update There were several good points made in the answers. Thanks for the responses!
Is it a best practice to commit a .sln file to source control? When is it appropriate or inappropriate to do so?
Update There were several good points made in the answers. Thanks for the responses!
Yes -- I think it's always appropriate. User specific settings are in other files.
Yes you should do this. A solution file contains only information about the overall structure of your solution. The information is global to the solution and is likely common to all developers in your project.
It doesn't contain any user specific settings.
Yes, you always want to include the .sln file, it includes the links to all the projects that are in the solution.
We do because it keeps everything in sync. All the necessary projects are located together, and no one has to worry about missing one. Our build server (Ant Hill Pro) also uses the sln to figure which projects to build for a release.
Yes, it should be part of the source control. When ever you add/remove projects from your application, .sln would get updated and it would be good to have it under source control. It would allow you to pull out your application code 2 versions back and directly do a build (if at all required).
You should definitely have it. Beside the reasons other people mentioned, it's needed to make one step build of the whole projects possible.
Yes, things you should commit are:
Things you should not commit are:
Regarding other automatically generated files, there is a separate thread.
The only case where you would even considder not storing it in source control would be if you had a large solution with many projects which was in source control, and you wanted to create a small solution with some of the projects from the main solution for some private transient requirement.
Yes - Everything used to generate your product should be in source control.
I generally agree that solution files should be checked in, however, at the company I work for we have done something different. We have a fairly large repository and developers work on different parts of the system from time to time. To support the way we work we would either have one big solution file or several smaller. Both of these have a few shortcomings and require manual work on the developers part. To avoid this, we have made a plug-in that handles all that.
The plug-in let each developer check out a subset of the source tree to work on simply by selecting the relevant projects from the repository. The plugin then generates a solution file and modifies project files on the fly for the given solution. It also handles references. In other words, all the developer has to do is to select the appropriate projects and then the necessary files are generated/modified. This also allows us to customize various other settings to ensure company standards.
Additionally we use the plug-in to support various check-in policies, which generally prevents users from submitting faulty/non-compliant code to the repository.
We keep or solution files in TFS Version Control. But since or main solution is really large, most developers have a personal solution containing only what they need. The main solution file is mostly used by the build server.
1) Create a new project in VS
2) Right click on the solution in Solution Explorer, select Add to Source Control
Is the sln added to source control? That's your answer.
We usually put all of our solutions files in a solutions directory. This way we separate the solution from the code a little bit, and it's easier to pick out the project I need to work on.
I think it's clear from the other answers that solution files are useful and should be committed, even if they're not used for official builds. They're handy to have for anyone using Visual Studio features like Go To Definition/Declaration.
By default, they don't contain absolute paths or any other machine-specific artifacts. (Unfortunately, some add-in tools don't properly maintain this property, for instance, AMD CodeAnalyst.) If you're careful to use relative paths in your project files (both C++ and C#), they'll be machine-independent too.
Probably the more useful question is: what files should you exclude? Here's the content of my .gitignore file for my VS 2008 projects:
*.suo
*.user
*.ncb
Debug/
Release/
CodeAnalyst/
(The last entry is just for the AMD CodeAnalyst profiler.)
For VS 2010, you should also exclude the following:
ipch/
*.sdf
*.opensdf