I'm very new to flash. I'm trying to show a simple button for my simple flash app (with adobe flex builder 3).
The main project file, Client2.as:
package
{
import flash.display.Sprite;
[SWF(width="600", height="600", frameRate="31", backgroundColor="#00FFFF")] //set project properties
public class Client2 extends Sprite
{
public function Client2() {
trace("Client launched.");
var loginGui:LoginInterface = new LoginInterface(); //load the login interface object
loginGui.init(); //initialize the login interface
}
}
}
Then the LoginInterface.as class file:
package
{
import flash.display.Sprite;
import flash.display.SimpleButton;
public class LoginInterface extends Sprite
{
public function LoginInterface()
{
trace("LoginInterface object loaded.");
}
public function init():void
{
trace("LoginInterface init method was called.");
var myButton:SimpleButton = new SimpleButton();
//create the look of the states
var down:Sprite = new Sprite();
down.graphics.lineStyle(1, 0x000000);
down.graphics.beginFill(0xFFCC00);
down.graphics.drawRect(10, 10, 100, 30);
var up:Sprite = new Sprite();
up.graphics.lineStyle(1, 0x000000);
up.graphics.beginFill(0x0099FF);
up.graphics.drawRect(10, 10, 100, 30);
var over:Sprite = new Sprite();
over.graphics.lineStyle(1, 0x000000);
over.graphics.beginFill(0x9966FF);
over.graphics.drawRect(10, 10, 100, 30);
// assign the sprites
myButton.upState = up;
myButton.overState = over;
myButton.downState = down;
myButton.hitTestState = up;
addChild(myButton);
}
}
}
When I run it the button is not showing. What am I doing wrong?