Neither existing answer is correct: Given the following on Windows: you have two DLLs, each is statically linked with two different versions of the C/C++ standard libraries.
In this case, you should not pass pointers to structures created by the C/C++ standard library in one DLL to the other. The reason is that these structures may be different between the two C/C++ standard library implementations.
The other thing you should not do is free a pointer allocated by new or malloc from one DLL that was allocated in the other. The heap manger may be differently implemented as well.
Note, you can use the pointers between the DLLs - they just point to memory. It is the free that is the issue.
Now, you may find that this works, but if it does, then you are just luck. This is likely to cause you problems in the future.
One potential solution to your problem is dynamically linking to the CRT. For example,you could dynamically link to MSVCRT.DLL. That way your DLL's will always use the same CRT.
Note, I suggest that it is not a best practice to pass CRT data structures between DLLs. You might want to see if you can factor things better.
Note, I am not a Linux/Unix expert - but you will have the same issues on those OSes as well.