I am looking for a good and well developed library for geometrical manipulations and evaluations in python, like:
- evaluate the intersection between two lines in 2D and 3D (if present)
- evaluate the point of intersection between a plane and a line, or the line of intersection between two planes
- evaluate the minimum distance between a line and a point
- find the orthonormal to a plane passing through a point
- rotate, translate, mirror a set of points
- find the dihedral angle defined by four points
I have a compendium book for all these operations, and I could implement it but unfortunately I have no time, so I would enjoy a library that does it. Most operations are useful for gaming purposes, so I am sure that some of these functionalities can be found in gaming libraries, but I would prefer not to include functionalities (such as graphics) I don't need.
Any suggestions ? Thanks