Hello!
We are finishing a game that we would like to beta test. We don’t have the time nor the budget to do a large scale testing, we will simply show the game to some of our friends. (I hope that we can still gather something useful of it.) In the Age of Empires post mortem (Postmortems from Game Developer) I found the following:
A public beta test of AOE was held in August 1997, but we didn’t come near to exploiting the full potential of it. We were too close to the end of the project to make any game play changes, despite the wealth of useful feedback we received. Manuals were already set to be printed, and most of the design had been set in stone. All we could really do was fix any bugs that were found.
This is a good point. Are there any other good advices? What should (not) we tell the people beforehand? What should we look for?