I'm considering writing a (large) desktop application in Ruby (actually a game, think something like Angband or Nethack using Gtk+ for the GUI). I'm coming from a C#/.NET background, so I'm a little at a lost for how to structure things.
In C#, I'd create many namespaces, like Application.Core, Application.Gui, etc). Parts of the application that didn't need the Gui wouldn't reference it with a using statement. From what I understand, in Ruby, the require statement basically does a textual insert that avoids duplicated code. What I'm concerned about, through the use of require statements, every file/class will have access everything else, because the ordering of the require statements.
I've read some ruby code that uses modules as namespaces. How does that work and how does it help?
Not sure what I'm getting at here... Does anyone have any good pointers on how to structure a large Ruby application? How about some non-trivial (and non-Rails) apps that use Ruby?