I'm trying to implement a fairly simple card game in Python so that two players can play together other the Internet. I have no problem with doing the GUI, but I don't know the first thing about how to do the networking part. A couple libraries I've found so far:
PyRO: seems nice and seems to fit the problem nicely by having shared Card objects in various states.
Twisted with pyglet-twisted: this looks powerful but complicated; I've used Pyglet before though so maybe it wouldn't be too bad.
Can anyone recommend the most appropriate one for my game (not necessarily on this list, I've probably missed lots of good ones)?