How do i set the source IP/interface with Python and urllib2?
This seems to work.
import urllib2, httplib, socket
class BindableHTTPConnection(httplib.HTTPConnection):
def connect(self):
"""Connect to the host and port specified in __init__."""
self.sock = socket.socket()
self.sock.bind((self.source_ip, 0))
if isinstance(self.timeout, float):
self.sock.settimeout(self.timeout)
self.sock.connect((self.host,self.port))
def BindableHTTPConnectionFactory(source_ip):
def _get(host, port=None, strict=None, timeout=0):
bhc=BindableHTTPConnection(host, port=port, strict=strict, timeout=timeout)
bhc.source_ip=source_ip
return bhc
return _get
class BindableHTTPHandler(urllib2.HTTPHandler):
def http_open(self, req):
return self.do_open(BindableHTTPConnectionFactory('127.0.0.1'), req)
opener = urllib2.build_opener(BindableHTTPHandler)
opener.open("http://google.com/").read() # Will fail, 127.0.0.1 can't reach google.com.
You'll need to figure out some way to parameterize "127.0.0.1" there, though.
Unfortunately the stack of standard library modules in use (urllib2, httplib, socket) is somewhat badly designed for the purpose -- at the key point in the operation, HTTPConnection.connect
(in httplib) delegates to socket.create_connection
, which in turn gives you no "hook" whatsoever between the creation of the socket instance sock
and the sock.connect
call, for you to insert the sock.bind
just before sock.connect
that is what you need to set the source IP (I'm evangelizing widely for NOT designing abstractions in such an airtight, excessively-encapsulated way -- I'll be speaking about that at OSCON this Thursday under the title "Zen and the Art of Abstraction Maintenance" -- but here your problem is how to deal with a stack of abstractions that WERE designed this way, sigh).
When you're facing such problems you only have two not-so-good solutions: either copy, paste and edit the misdesigned code into which you need to place a "hook" that the original designer didn't cater for; or, "monkey-patch" that code. Neither is GOOD, but both can work, so at least let's be thankful that we have such options (by using an open-source and dynamic language). In this case, I think I'd go for monkey-patching (which is bad, but copy and paste coding is even worse) -- a code fragment such as:
import socket
true_socket = socket.socket
def bound_socket(*a, **k):
sock = true_socket(*a, **k)
sock.bind((sourceIP, 0))
return sock
socket.socket = bound_socket
Depending on your exact needs (do you need all sockets to be bound to the same source IP, or...?) you could simply run this before using urllib2
normally, or (in more complex ways of course) run it at need just for those outgoing sockets you DO need to bind in a certain way (then each time restore socket.socket = true_socket
to get out of the way for future sockets yet to be created). The second alternative adds its own complications to orchestrate properly, so I'm waiting for you to clarify whether you do need such complications before explaining them all.
AKX's good answer is a variant on the "copy / paste / edit" alternative so I don't need to expand much on that -- note however that it doesn't exactly reproduce socket.create_connection
in its connect
method, see the source here (at the very end of the page) and decide what other functionality of the create_connection
function you may want to embody in your copied/pasted/edited version if you decide to go that route.
I thought I'd follow up with a slightly better version of the monkey patch. If you need to be able to set different port options on some of the sockets or are using something like SSL that subclasses socket, the following code works a bit better.
_ip_address = None
def bind_outgoing_sockets_to_ip(ip_address):
"""This binds all python sockets to the passed in ip address"""
global _ip_address
_ip_address = ip_address
import socket
from socket import socket as s
class bound_socket(s):
def connect(self, *args, **kwargs):
if self.family == socket.AF_INET:
if self.getsockname()[0] == "0.0.0.0" and _ip_address:
self.bind((_ip_address, 0))
s.connect(self, *args, **kwargs)
socket.socket = bound_socket
You have to only bind the socket on connect if you need to run something like a webserver in the same process that needs to bind to a different ip address.