We are using Openfire (Jabber) to enable chat and presence capabilities to our MMORPG. In our server architecture clients only open a single connection with the game server, and upon login, the game server creates a new connection to Jabber for this new client.
The problem is, we don't want to open a new connection to Jabber for every client that logs in, we like it better if our game server acted as a connection manager and talked to the Jabber server through a single connection, yet being able to manage hundreds of thousands of 'logical' clients.
Is this possible?
Any links or info on this matter would be very much appreciated. Thanks.